#ifndef CHOOSESCENE_H
#define CHOOSESCENE_H
#include "playscene.h"
#include <QWidget>


class ChooseScene : public QWidget
{
    Q_OBJECT
public:
    explicit ChooseScene(QWidget *parent = nullptr);

    //绘图事件
    void paintEvent(QPaintEvent *);

    //维护关卡场景的指针
    PlayScene *playscene;

    static bool isLimit;

signals:

};

#endif // CHOOSESCENE_H
